Pirate Town
Well, I’ve come back from the dead once more. Here are screenshots of my final project for the semester. We had to write a town using openGL, from scratch. Obviously we only had about one week to actually work on the project. I made all the models in maya, except for the zombie. Thank you psionic 3d. I also found out the limitations of milkshape. For example, forget about importing any animation or rigging into milkshape.
I had my last two finals of the semester yesterday. So, I’m going to go see a movie. I think I’ll try out The Pursuit of Happyness. Should be good to see Will Smith play a different role from his normal comic style.

